Showing posts with label election. Show all posts
Showing posts with label election. Show all posts

Sunday, August 23, 2020

Cliffhangers

I heard once that motivation was bunk. That a whole bunch of motivational speakers who talked about how to be motivated for something---that they were wrong, it just didn't work. Or if it did, it wasn't really that effective. The key to doing something, the speaker said, was

Election's coming up soon. Soon meaning 72 days. Less than two months. And I've heard people from both sides saying that if the other guy wins America will be plunging into chaos and our country will be destroyed and yadda yadda yadda. Or you could think like I do, and think that this is just going to be another election, and life will go on. Because the 2016 election was also supposed to be, like, the finalizing election to determine the future of the country. And do you know what happened? The nation kept right on moving. However, during this election I really hope that

So many game ideas. Working with A Thousand Faces again. Newlands. History of the Church the Game (a co-op game where you try to move Church headquarters all the way to Utah before too much bad stuff goes down). The Magnificent Machine. A new one that uses colored dice to buy new cards that can do awesome things including affecting future dice and so forth. But, like, I only have so much time. And there are so many ideas. And I have to do school stuff too, and games take up so much time, especially creating them, that I think I will have to

My mother-in-law's birthday was this past week. 61 years old. Older than my own mother. Which I guess makes sense because I'm the eldest child in my family and Heather is the second youngest. You know, I've thought about that. Like, what if the oldest kid in a family (we'll name him Mark) has a kid when he's like 20 or something (we'll name Mark's daughter Julie), and then someone else elsewhere is the youngest kid in their family (we'll name him Ralphie), born like 18 years after Mark was born. So Mark and Ralphie are in the same generation, right? Like, their parents could have gone to school together in the same grade and everything. But Julie and Ralphie meet at BYU or something and they fall in love and since there's only 2 or 3 years difference between their ages it's totally cool, even though one is in a completely different generation than the other! And suddenly the whole generation thing isn't a step by step ladder into the past, it's messy and full of

School is still all online. Our district decided to not meet back up in person yet. And I'm like, hallelujah! Because I like online teaching. You get a ton more time to prep and make cool videos like this one:

Which is part of our Beowulf unit we are doing right now. And the students can go on any time they want and watch, to help them with their homework or quizzes or their huge Beowulf project that involves

I've already mentioned before that I have these story ideas but can't seem to get the motivation to start writing them. I heard once that motivation is bunk, that it's a lot harder to do something you don't want to if you allow yourself to talk yourself out of it. The trick is to just jump in and do it as soon as you think about it. The speaker called it the 5-second rule, that you have 5 seconds after you have a thought to do something (clean the dishes, write a letter, do homework, etc.) before your brain says, nah, here's some excuses. But if you just jump in without thinking too much to think yourself out of it, you can get tons of stuff done, all without worrying about the whole "motivation" thing. I've tried it before and it does actually work. 

Last election year, 2016, was kind of a lose-lose for me, because I didn't want Hillary or Donald to win. This year is kind of a won-win for me because even though I'm not going to vote for Trump, if he does win I'll be like, okay, good, we have a conservative in the White House who's pro-life and stuff. But if Biden wins at least we'll have a President who knows and acts on the fact that Climate Change is real and man-caused, and might actually do something to help save our planet rather than denying it like most conservatives do for some unknown reason. Plus other factors as well (one of the biggest being he's actually Presidential and won't be a complete embarrassment to our country).

I'm just going to have to set some time aside for making games, and maybe even work on just one at a time. Working on too many at the same time drains your resources (no pun intended) and energy and you aren't as effective at any one thing. That's the same reason why multi-tasking is ineffective.

Genealogy is cool because I can have a person that is seven generations back on one side of my family but only five or six on the other. This is where the term "once removed" comes from. For more cool facts, check out this generation chart found here: https://www.familysearch.org/blog/en/cousin-chart/

My students' final Beowulf project comes in three parts, and each part has two assignments. However, they only have to do one assignment per part. So in all there are six assignments, but only have to do three. It gives them a bit of choice just in case one of the options sounds terrible to them. They have to 1: a) make a crossword puzzle, or b) make an album cover. 2: a) make a storyboard, or b) write their own song. 3: a) Choose already existing songs that match up with Beowulf and explain how, or b) write a character analysis on six different characters.

Wednesday, November 9, 2016

Somerset tiles

Let's not talk about the election yesterday. (I voted for McMullin for President btw who nearly tied Clinton for 2nd place in Utah. Even though all of Utah's votes for McMullin and Hillary combined didn't even match the number of votes Trump got in Utah.)

Instead, let's talk about games and how awesome they are.

The tiles for Somerset are now done. They still need play testing to see if the different strategies are balanced and such, but the good news is that its' already got some play testing from some of my students at school who play it during the study hall period.  They come in and ask if they can play it, so I get it out and they set it up and play it, and occasionally ask me for rules clarifications. Because of their sample runs, I've already been able to fix some bugs.

I haven't started working on any art or anything for the cards, but I have the index-card cards to play with right now and that's good enough. I still need to test out the cards to see how good they are, but right now I'm focused on the tiles.  There are 25 of them which are always available to anyone to buy.  There are also the starting tiles, which are way less powerful but you start with them so hey. The starting tiles I made to look like it's the city, which I'm calling the City of Camelot, and then the tiles you can buy are made to look like the country side. So you start off in the city and build out into the countryside better actions.

The starting tiles for 2 players. They are to be laid down in a random configuration. The sword in the stone is the first player marker.

The starting tiles you add for 3 players. The starting tiles you add for 4-5 players.

Advancement actions: Turn a peasant into a knight or a knight into a wizard. (It cost resources to do so.)

Advance on the government track or activate an action on the government track that you've already reached.

The Government track. Get money, or get resources, or get magic/cast a spell, or get building/spell cards.


Resource tiles. I'm not sure what else to say about these. Rutabaga.

Actions that allow you to draw building cards or spell cards. These cards are (should be? will be?) really nice.

The Magic actions. Either collect Magic, cast a spell, or both. (You must have at least one wizard before you can cast spells, however.) When you cast a spell it uses up a certain amount of magic.

These are the random or miscellaneous tiles. Do an action of a tile surrounding the one you're on, get money, build with a discount, or build some roads.

There you have it. Ah snap, sorry, I just remembered as I'm writing this that there were also going to be 7 Attack tiles that you can play with as well, but are optional if you don't want to play with attack tiles. So I'll have to do those too.