This week, I am showing you some of the location cards used in said game. Once again, the artwork is taken from off the internet, and I don't have any legal ownership of it, I merely use it to give me a feel for how the final product of the game will work.
First off: Arelon Palace, from Elantris. If you have a person here and are losing at the location, it gives you a nice bonus of one extra card at the start of each of your turns.
The Court of the Gods, from Warbreaker. This is the place where all of the Returned live, who are treated as Gods by their people. As such, at this location no one can be harmed or damaged.
Also from Warbreaker is the D'Denir garden, filled with hundreds of statues. It rewards the players based off of how many people they had on it when it scores, allowing them to draw cards as soon as it does so.
The City of Elantris from the novel Elantris. During the course of the novel, Elantris is cursed and a nightmare slum for its neither-living-nor-dead occupants. Thus, I made it so that you lost something every time you put a card onto this location. Elantris is also the highest scoring location in the game, which kind of makes up for that.
Fadrex City is a city that contains one of the Lord Ruler's supply caches. When this location scores, all of the equipment, instead of going to the discard to be lost, is instead put on top of your deck to be reused on a near future turn.
Kharbaranth, from the Stormlight Archive, houses an incredible library full of awesome knowledge. Thus, when you have a person on this location, you can access that knowledge, and look at the top 2 cards of the Time deck.
Kredik Shaw, home of the Lord Ruler, who has ruled for a thousand years. In this location, only the most powerful may go: those of rank 3 or higher.
The Purselike is a great place for chill people to hang out and live. Invite your chill friends: every time you put a person here of rank 1 or 2, you can place another.
So there you have it: 8 of the 16 locations for the game. When I get around to it I'll put numbers on the three shards in the upper-left corners telling the players how many shards they get from winning at that location.
Meanwhile: Guess what book I checked out from the Provo public library today?
White Sand! (Volume 1) For a preview of some more of the pages, go here: White Sand.
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